The scenes with Nicole were nice, you saw Isaac battling his past while he forged on ahead, with his ultimate sacrifice in chapter 13, choosing to save Ellie and move forward. That chapter is my favorite one in all of dead space. the dead space 1 support characters will always be my favorite.ĭead space 2 had less claustrophobic areas, I think it balanced dead space 1 and 3 well, chapter 10 was definitely the scariest, heading back into the Ishimura, 20 minutes of waiting to get attacked and nothing happening, then you open up the door to that long dark tunnel and I knew I was going to get wrecked here in every direction. I beat all dead space games on the hardest difficulty, my thoughts below.ĭead space 1 had a lot of claustrophobic portions in the game, the decontamination zones specifically, it was unique, no one ever made an enemy like the necromorphs, the mystery behind them, it was a masterpiece like others are saying, it had a lot of backtracking, but it was nice to see how the areas changed when you backtracked and how there were new enemies in these areas, which gave you a feeling that you couldn't turn back without getting attacked unlike in dead space 3. But that doesn't mean that 3 doesn't have any.
And the horror in 2 is still better than the one in 3. The horror in 1 is unmatched from the other 2 though. It still gives off an eerie vibe, but just not the claustrophobic vibe of Dead Space 1. The horror in 3 is in the huge deserted, open, cold, landscape you discover and the "lonely in a big world" type of feeling which makes you really feel alone which is occasionally relieved by the cutscenes. In contrary to what people say, I find that DS3 still has it's horror-esque elements but just not that many. The only downside that kinda bothered me is that DS3 reused some textures in some locations, which is sometimes noticeable. The side missions are also a plus, just like the many suits.
There's lots of elements from 1 and 2 still left plus it tries things new. I think, overall, 3 might be the one that does most things well, although it lacks in "jumpscare-esque" horror.Ī few hours ago I finished the singleplayer of DS3 and have to say it is probably the one that is the most varied in terms of gameplay and customization and also in enemies. But in terms of variation I say the third one.
In terms of nervewrecking horror it is of course the first one. Points to Dead Space 2/3- But I like this. Points to Dead Space 1- This is brilliant. Thanks to developers putting more emphasis on action and constantly doing something it feels great to play it every time.Īnd as a side note just wanted to say that I have the same thoughts on 3 as on 2 accept the fact I always played 3 with someone so I can’t really scale how scary it was since we know nothing can be as scary if you play with a buddy (and I absolutely loved the new crafting mechanics, stop hating on it haha) By that I mean that the scary parts aren’t scary anymore and the puzzle parts aren’t puzzling anymore, it makes the whole game feel sluggish, accept the fights which always get my blood pumping.ĭead Space 2 on the other hand is enjoyable to me through the whole playthrough no matter how many times I finished it.
To be more precise, the first game is of course on its own level of godlike and it’s one of my top 5 best games ever played, but the problem with it is that after like 3rd or 4th playthrough it loses its charm. To put it shortly, it has a lot of reployability value.